Category Archives: Conference

cfp:film phil conference

http://www.film-philosophy.com/conference/index.php/conf/2012/index
Film-Philosophy Conference 2012

King’s College London; Queen Mary, UoL; Kingston University
September 12, 2012 – September 14, 2012

Film-philosophy continues to grow as an important discipline within the fields of both Film Studies and Philosophy. The Film-Philosophy Conference brings together scholars from all over the world to present their research on a broad range of topics within the subject area.

The 2012 conference will take place September 12-14, and will be jointly hosted by King’s College London, Queen Mary, University of London and Kingston University.

Keynote Speakers:

Bernard Stiegler (Goldsmiths, University of London; University of Technology of Compiègne)
Francesco Casetti (Yale University)
Ken McMullen (Director of Ghost Dance)
Libby Saxton (Queen Mary, University of London)
Damian Sutton (Middlesex University)
This year’s event will feature a special screening and workshop at the BFI Southbank, to coincide with their Hitchcock Retrospective.

We are open to any topics on the subject but would particularly welcome papers relating to the films of Alfred Hitchcock.

Abstracts should be 200 – 300 words long and papers, including clips – which we strongly encourage – should not exceed 25 minutes. We accept panel submissions with a maximum of three speakers and a length of 90 minutes.

Fees will be announced shortly.

Submission deadline: 31 May 2012

You must register a free account with the conference website in order to submit a proposal.

Both individual and panel proposals must be submitted through the conference website (no initial cost involved): http://www.film-philosophy.com/conference/index.php/conf/2012/about/submissions

cfp The 3rd U21 Digital Humanities Workshop at Lund University, Lund, Sweden, September 19 – 21, 2012

The third U21 Digital Humanities workshop will take place at Lund University from 19 to 21 September 2012

The conference will have Interfaces – Digital studies of culture and cultural studies of the digital as its theme. Provisional sessions titles include Digital heritage and digital preservation and Teaching and learning – the digital classroom. Early Career Researchers and graduate students will be welcome to attend, as well as established academics and practitioners in this area.

The first day of the workshop will be held at the Centre for languages and literature. The Centre opened in 2004 and is the home for language, linguistic and literature disciplines at Lund University. It aims to create an environment where research can interact with both education and applications. The vision is to create an unique multidisciplinary research and education environment.

An important part of the research environment is the Humanities Laboratory. The Humanities Lab is a cross-disciplinary lab-environment for research and education concerning culture, communication and cognition.

The second day will be at Ingvar Kamprad Design Centre where the Department of Design Sciences pursues research and education focusing on the interaction between people, technology and design. Here we will visit the virtual reality lab.

The deadline for submission of abstracts is May 14.

cfp: CAA 2013 Perth Across Time and Space

http://www.caa2013.org/drupal/

The 41st CAA conference will be held at the University Club of Western Australia from 26th – 28th March 2013, with pre-conference workshops on 25th.

A call for sessions will be issued around April 2012 with an acceptance in May/June 2012.

A call for papers will be issued around May/June 2012 with an acceptance in September to allow plenty of lead time for travel grant applications and early travel bookings.

cfp: Early Modernity and Video Games

http://www.researchgate.net/conference/Early_Modernity_and_Video_Games/
We cannot think of modern society without also thinking of video games. And we also cannot think of video games without thinking of history. The number of games featuring historical content is enormous and growing on a daily basis. This also includes top-selling titles of the games industry. For the science of history this automatically means that the presentation of historical content in those games has to be questioned as well as the conceptions of history they embody. The conference aims at providing grounded perspectives in this field by the study of concrete examples from a clearly defined sample from the range of video games with historical background. Early modern history is to be the epochal focus. Unfortunately the findings in this field so far are somewhat abstract because some problems regarding video games have not been satisfactorily solved up until now. Under this come the difficulties to correctly cite from nonlinear sources that are exemplified by video games. Because this kind of sources is growing fast due to the increasing spread of nonlinear internet content historians as well as other scholars of the humanities are challenged to develop adequate methodologies to deal with the complexities involved. Video games could turn out to be a prime lever here. The – compared to the popularity of the medium – relatively few studies so far have mostly shown the medium to restrict its contents, and subsequently not to present a conception of history that historical academia would like to find there.
But also questions relating to the presentation of basal categories as space, time and people in video games with historical backgrounds are to be answered here. We see early modernity in a structurally and process-oriented way rather than strictly chronologically and Eurocentric and pursue a flexible, globally and locally oriented approach to early modernity that makes room for non-simultaneities. The strategies and staging mechanisms video games use to integrate history shall thus be clearly illustrated by examples as concrete as possible. This shall help to disclose the programs, mechanisms, and strategies video games use to integrate history and to construct recognisable historicity – and: if and why gamers accept them.
The scope of possible methods of citation and presentation shall be wide – creativity is encouraged.
We do not want to to describe video games as deficient from the perspectives of established research agendas. We instead will try to respect the video game as a medium in its own right and to look into its momentums and intrinsic logics in a creative, innovative and constructive way but without relativising our scientific positions and methods, holding an open-minded yet critical distance.
The conference explicitly addresses not only historians but wants to reach out across all disciplinary boundaries. Prof. Dr. Angela Schwarz (Siegen University) and Prof. Dr. Rolf Nohr (HBK Braunschweig) are going to speak at the conference.
Proposal relating to the following questions are accepted:
1. How can video games, being a nonlinear type of sources, be adequately cited and described as exactly as it is possible with linear sources?
2. How are space and time as basal categories of experience presented in video games connected to Early Modernity?
3. Which functions do separate landscape elements have in regard to the overall construction of particular game titles?
4. How are people presented in exemplary titles?
5. Which special markers are used to demarcate the epoch of Early Modernity clearly in particular games?
6. Which relation exists between the integration of the player in the game and the grand narratives of particular titles?
7. Which codes are used to inscribe stereotypical patterns of behaviour into particular games?
8. How does a medium as keyed to suspense as the video game handle the actual long-term development of historical events?
Proposals for 20-minute-presentations consisting of an one-page abstract, short CV and list of publications should be sent to Florian Kerschbaumer [florian.kerschbaumer] und Tobias Winnerling [winnerling] until May 15th, 2012. Conference languages are German and English. Publication of the proceedings is intended.

cfp: Conference Images and Visualisation: Imaging Technology, Truth and Trust

ESF-LiU conference, 17-21 September 2012 Norrköping, Sweden

Deadline for applications: 06 June 2012

Both Leonardo da Vinci and John Constable claimed that painting is a science. This science has been explored extensively in traditional aesthetics and art history. Given recent advances in science and visual engineering, creating images for science, of science and for the translation (interpretation) of science has become at one and the same time commonplace, even easy, and even more scientific. To understand the social, ethical and aesthetic challenges posed by the creation, use and appeal of such images, we need more than traditional art historyand more than insights from traditional aesthetics. We need to understand these images in the context of modern science, technology and society and we need ways of engaging those who produce them (scientists, engineers, artists, photographers, journalists, advertisers) with those who study them and those who use them. The aim of this workshop is to bring together experts from across the sciences, both natural and social, with curators, artists, producers and users of images based on advanced visual engineering. By exploring emerging challenges at the interface between advanced visualisation technologies, truth and trust we want to stimulate talk, interaction and collaboration between the arts, humanities and (natural, medical, engineering, computer) sciences and most importantly between these sciences, in a context where both science and (visual) art and the various sciences themselves are increasingly converging, but where, at the same time, disciplinary boundaries still separate those working across them.

cfp: Culture Matters 2012 conference, Norwich, UK, 14-16 Nov 2012

Capturing the social and economic value of cultural heritage: Perspectives and projects from across Europe,
14 – 16 November 2012

Norwich, United Kingdom

Can cultural heritage improve cities and regions? Can it boost the educational and life prospects of citizens? Does it have a role to play in urban regeneration? The answer to all these questions is a resounding yes. And at a time of economic austerity and funding constraints, creative cities and cultural leaders are finding new ways to work together, to explore opportunities and to turn ideas into reality.

Call for Papers

The conference will provide a platform for practitioners and academics from across Europe to share knowledge, challenges and ideas. Practitioners and academics are invited to submit abstracts that explore the following themes for presentation at the conference:

  • Social value
  • Economic value
  • Technological developments
  • Marketing
  • Cultural heritage as a regeneration driver
  • New audience development
  • Income generation

Full details of these themes can be found at the conference website.

The deadline for submission of a 300 word abstract is 20 April 2012. Decisions will be made by 4 May 2012.

CFP Joint CLARIN-D/DARIAH Workshop at Digital Humanities Conference 2012 – Call for Papers

http://www.dariah.eu/index.php?option=com_content&view=article&id=190:joint-clarin-ddariah-workshop-at-digital-humanities-conference-2012-call-for-papers&catid=3:dariah&Itemid=197

Service‐oriented Architectures (SOAs) for the Humanities: Solutions and Impact

Large research infrastructure projects in the Humanities and Social Sciences such as Bamboo, CLARIN, DARIAH, eAqua, Metanet and Panacea increasingly offer their resources and tools as web applications or web services via the internet. Such web‐based access has a number of crucial advantages over traditional means of service provision via downloadable resources or desktop applications. Since web applications can be invoked from any browser, downloading, installation, and configuration of individual tools on the user’s local computer is avoided.
The paradigm of service‐oriented architectures (SOA) is often used as a possible architecture for bundling web applications and web services. While the use of web services and SOAs is quickly gaining in popularity, there are still a number of open technology and research questions which await more principal answers. The purpose of this joint CLARIN/DARIAH workshop is to provide a forum to address these issues.

We especially encourage submissions on one or more of the following topics: integration of multimodal resources, standardization of workflows and data formats, interactivity and collaborative research in a SOA, impacts of emerging web technologies on future SOAs, the pros and cons of web-based versus desktop applications.

Submitted abstracts of papers for oral or demo presentations should consist of 1500-2000 words. Abstracts will be submitted electronically using the conference tool ConfTool. Further detail will be given in the second call for paper.

The accepted papers will be published as electronically available workshop proceedings.

Invited Speaker

Eric Nyburg (Carnegie Mellon University, Pittsburgh), title to be announced

Program Committee

Nuria Bel ((Universitat Pompeu Fabra, Barcelona; Projects CLARIN, MetaNet4U, PANACEA), Tobias Blanke (Centre for e‐Research, Kings College London, Project DARIAH), Travis Brown (Maryland Institute for Technology in the Humanities; Project Bamboo), Matej Durco (University of Vienna, Projects CLARIN and DARIAH), Erhard Hinrichs (Eberhard Karls University, Tübingen, Project CLARIN), Heike Neuroth (SUB, University of Göttingen, Project DARIAH), Laurent Romary (INRIA/CNRS, Project DARIAH), Eric Nyburg (Carnegie Mellon University, Pittsburgh), Peter Wittenburg (Max Planck Institute for Psycholinguistics, Nijmegen), Martin Wynne (Oxford University, Projects CLARIN and DARIAH), Thomas Zastrow (Eberhard Karls University, Tübingen, Project CLARIN)

Workshop Organizers

– Erhard Hinrichs
– Heike Neuroth
– Peter Wittenburg
– Thomas Zastrow

Workshop venue

http://www.dh2012.uni-hamburg.de/venue/university-of-hamburg/

Important Dates

– April 02: Second Call for Papers
– April 15: Final Call for Papers
– April 23: *Deadline* for Submission
– May 15: Notification of Acceptance
– June 26: Deadline for Proceedings Papers
– July 16 or 17: Workshop

Workshop homepage

http://clarin-d.de/index.php/de/news/veranstaltungen-2/workshops/104-workshopdh2012

cfp: Post Digital Art

Post Digital Art, Third Computer Art Congress (CAC.3)
http://postdigital.eu
Conference/Workshops/Exhibitions/Performances

November 26-28, 2012, Le CENTQUATRE
5 rue Curial, 75019 Paris

About
CAC.3 invites artists, intellectuals, engineers and scientists to share their imaginations, creations, inventions and visions of the post digital art.
The world has never appropriated technology in the same way that digital. This technology has penetrated and dominated almost, different facets of our everyday life: cognitive, cultural, economic, psychological, social,…
CAC.3 could be considered as intellectual therapy that challenge actors of the society to rethink their innovation approaches and the way they perceive the world, to explore new dimensions of our space, to go forward, to trace their own path, to be followed CAC.3 count on the abilities of artists to explore digital and extra digital spaces in order to anticipate new technological issues that can influence our post digital world.

Check out the list of participants (http://postdigital.eu/participants) to see who else is coming.
CAC.3 is under the auspices of CiTu Paragraphe (University Paris 8), le cenquatre and Europia.org, organized by Prof. Khaldoun Zreik with assistance of Robin Gareus.
Committee members and authors can be found under Delegates (http://postdigital.eu/speakers)

Call for papers, art, installations and workshops
. Deadline for submissions: June 4th, 2012
. Notification of acceptance: July 17th, 2012
. Camera-ready papers: Sept 3rd, 2012
digital.eu/submission/author/contact.php)

CFP: CHINZ 2012 – @ the interface between disciplines

13th Annual Conference of the New Zealand ACM Special Interest Group on Human-Computer Interaction, 2-3 July 2012, The University of Otago – Dunedin, New Zealand, http://www.chinz2012.otago.ac.nz

The 13th Annual ACM SIGCHI_NZ conference on Computer-Human Interaction will provide a forum for researchers and practitioners involved with Human Computer Interaction in New Zealand or other parts of the world. CHINZ 2011 aims to bring together people interested in any aspect of HCI and Interaction Design, to allow them to share their experiences, exchange their ideas, learn from one another, and promote collaboration in research and development. We are encouraging submissions and participation from a broad range of disciplines, including, but not limited to Computer and Information Science, Psychology, Design, Human Factors, and Interactive Arts.

Important dates
30 March 2012 all submissions due
13 May 2012 response to authors
27 May 2012 final submissions due

Submissions
We welcome full length research papers and short papers (e.g. work-in-progress, case-studies, industrial perspectives, and system demonstrations) in all relevant areas of HCI and Interaction Design. In particular, we strongly encourage submissions by graduate students. Submissions should report original work, and will be reviewed. Accepted papers will be presented at the conference, published in the conference proceedings, and the ACM Digital Library (pending). Full papers should be no more than 8 pages in length, and short papers should be between 2 and 4 pages. Details of the required format and submission process are available on the conference website.

Workshops and Demonstrations
Workshop and Demonstration proposals are also invited for consideration. We encourage half-day workshops on HCI, Interaction Design or Computer Graphic Design topics, which are suitable for academics and practitioners. A two-page proposal, including information on the workshop’s topic, abstract, and intended audience should be submitted by the due date.
We encourage you to bring your demonstrations to the conference. Please provide a 1 page description (preferably incl. picture) and send it to the program chairs.

Funding for graduate students
ACM SIGCHI_NZ aims to increase the participation of graduate students from New Zealand universities in CHINZ conferences. To encourage this, the top 5 papers co-authored and presented by a graduate student from New Zealand universities will have their conference registration fees paid by ACM SIGCHI_NZ. One of these students will also receive the best student paper award, with an additional cash prize of NZ$300.

cfps, Conference calls

STARTDUECONFERENCETHEMELOCATION
2-May-121-Feb-12Hi-tech HeritageDigital Tech Changing Our Views of the Past?Amherst USA
29-May-121-Mar-12FDG 2012Foundations of Digital GamesNorth Carolina USA
5-Jun-1231-Jan-12Critical HeritagePapers due 31-12-11Gothenburg Sweden
6-Jun-1221-Feb-12Nordic DiGRAGlobal and Local: Games in Culture & SocietyTampere Finland
11-Jun-127-Mar-12DISDesgning Interactive SystemsNewcastle UK
2-Jul-1230-Mar-12CHINZ2012NZ conference on Computer-Human InteractionOtago NZ
2-Jul-122-Apr-12DCH 2012/intercarto18Digital Cultural Heritage and CartographySt Die France
6-Jul-1230-Apr-12Palladio workshopPalladio LabVicenza Italy
10-Jul-1221-Mar-12CDV2012Cooperative Design and VisualizationMontpellier France
2-Sep-1220-Mar-12vsmm2012Virtual Systems in the Information SocietyMilan Italy
3-Sep-1229-Feb-12ICDHSDesign frontiers: territories, concepts, technologiesSão Paulo Brazil
4-Sep-1226-Mar-12FNG 2012Fun and Games 2012Toulouse France
12-Sep-1211-Feb-12eCAADE2012“Digital Physicality|Physical Digitality”Prague Czech Rep.
4-Oct-1216-Mar-12ECGBL2012European GameBased LearningCork Ireland
14-Oct-1230-Apr-12Nordic CHIMaking sense through designCopenhagen DK
22-Oct-124-May-12icmi2012multimodal interactionSanta Monica USA
25-Oct-121-Apr-12TADTaking Archaeology Digital, A Conference on the Use of New Technologies in ArchaeologyCanada
26-Oct-1215-Jun-12ozchi2012Innovation Immersion Integration Inclusion & InteractionMelbourne Australia
29-Oct-122-Apr-12acmm2012multimedia (full paper due 9 April)Nara Japan
14-Nov-1214-Apr-12SIGRADI 2012in[formation]Fortaleza, Brazil
 
STARTDUECONFERENCETHEMELOCATION
5-Jun-1231-Jan-12Critical HeritagePapers due 31-12-11Gothenburg Sweden
2-May-121-Feb-12Hi-tech HeritageDigital Tech Changing Our Views of the Past?Amherst USA
12-Sep-1211-Feb-12eCAADE2012“Digital Physicality|Physical Digitality”Prague Czech Rep.
6-Jun-1221-Feb-12Nordic DiGRAGlobal and Local: Games in Culture & SocietyTampere Finland
3-Sep-1229-Feb-12ICDHSDesign frontiers: territories, concepts, technologiesSão Paulo Brazil
29-May-121-Mar-12FDG 2012Foundations of Digital GamesNorth Carolina USA
11-Jun-127-Mar-12DISDesgning Interactive SystemsNewcastle UK
4-Oct-1216-Mar-12ECGBL2012European GameBased LearningCork Ireland
2-Sep-1220-Mar-12vsmm2012Virtual Systems in the Information SocietyMilan Italy
10-Jul-1221-Mar-12CDV2012Cooperative Design and VisualizationMontpellier France
4-Sep-1226-Mar-12FNG 2012Fun and Games 2012Toulouse France
2-Jul-1230-Mar-12CHINZ2012NZ conference on Computer-Human InteractionOtago NZ
25-Oct-121-Apr-12TADTaking Archaeology Digital, A Conference on the Use of New Technologies in ArchaeologyCanada
2-Jul-122-Apr-12DCH 2012/intercarto18Digital Cultural Heritage and CartographySt Die France
29-Oct-122-Apr-12acmm2012multimedia (full paper due 9 April)Nara Japan
14-Nov-1214-Apr-12SIGRADI 2012in[formation]Fortaleza, Brazil
6-Jul-1230-Apr-12Palladio workshopPalladio LabVicenza Italy
14-Oct-1230-Apr-12Nordic CHIMaking sense through designCopenhagen DK
22-Oct-124-May-12icmi2012multimodal interactionSanta Monica USA
26-Oct-1215-Jun-12ozchi2012Innovation Immersion Integration Inclusion & InteractionMelbourne Australia

Euromed 2012 – International Conference on Cultural Heritage and Digital Libraries :: Home

http://www.euromed2012.eu/ Cyprus

The International Conference on Cultural Heritage (CH) brings together researchers, policy makers, professionals and practitioners to explore some of the more pressing issues concerning cultural heritage today. In particular, the main goal of the conference is to focus on interdisciplinary and multi-disciplinary research on tangible and intangible Cultural Heritage, the use of cutting edge technologies for the protection, restoration, preservation, massive digitalization, documentation and presentation of the CH content. At the same time, the event is intended to cover topics of research ready for exploitation, demonstrating the acceptability of new sustainable approaches and new technologies by the user community, SME’s, owners, managers and conservators of cultural patrimony.

Paper submission for full papers 28th of May, 2012 (24:00 London-UK time)
Paper submission for project and short paper 28th of May, 2012 (24:00 London-UK time) Proposals for showcases 28th of May, 2012 (24:00 London-UK time) Event October 29th – November 3rd, 2012

CFP: 6th European Conference on Games Based Learning (ECGBL-2012)

Final call for papers for this Conference being held at The River Lee Hotel, Cork, Ireland on the 4-5 October 2012. This call is open until 16th of March 2012. Further details can be found at: http://academic-conferences.org/ecgbl/ecgbl2012/ecgbl12-call-papers.htm

Over the last ten years, the way in which education and training is delivered has changed considerably with the advent of new technologies. One such new technology that holds considerable promise for helping to engage learners is Games-Based Learning (GBL). The Conference offers an opportunity for scholars and practitioners interested in the issues related to GBL to share their thinking and research findings. Papers can cover various issues and aspects of GBL in education and training: technology and implementation issues associated with the development of GBL; use of mobile and MMOGs for learning; pedagogical issues associated with GBL; social and ethical issues in GBL; GBL best cases and practices, and other related aspects. We are particularly interested in empirical research that addresses whether GBL enhances learning. This Conference provides a forum for discussion, collaboration and intellectual exchange for all those interested in any of these fields of research or practice.

The conference committee welcomes contributions on a wide range of topics using a range of scholarly approaches including theoretical and empirical papers employing qualitative, quantitative and critical methods. Action research, case studies and work-in-progress/posters are welcomed approaches. PhD Research, proposals for roundtable discussions, non-academic contributions and product demonstrations based on the main themes are also invited.

CFP:ozchi 2012

OzCHI is Australia’s leading forum for work in all areas of Computer-Human Interaction. It attracts an international community of practitioners, researchers, academics and students from a wide range of disciplines including user experience designers, information architects, software engineers, human factors experts, information systems analysts, social scientists and managers. The conference also welcomes perspectives from design, architecture, engineering, planning, social science and creative industries among other disciplines. OzCHI 2012 is being held In cooperation with the ACM and accepted long and short papers will be included in the ACM Digital Library.

The conference will be held in the Advanced Technologies Centre at the Swinburne University of Technology, Hawthorn campus. Monday 26th and Tuesday 27th November are devoted to workshops, tutorials and a doctoral consortium. Wednesday 28th November to Friday 30th November will contain the main body of the conference The conference theme, Innovation, Immersion, Integration, Inclusion and Interaction. The theme reflects both the global nature of HCI and the diversity of cultures within which people incorporate interactive use of computers in their daily lives. It also reflects how HCI practitioners and researchers conduct their research and build their applications. *Submissions All submissions must use the two column OzCHI proceedings template: OZCHI proceedings template. OzCHI 2012 will use the EasyChair conference paper management system.

Detailed instructions will be found on the conference website www.ozchi.org Friday 15th June, 2012

Submission of Long Papers/Tutorial proposals/Workshop proposals/Industry Day proposals Friday 31st August, 2012

Submission of Short Papers/Demos/Doctoral consortium applications

CFP: International Symposium on Cooperative Design and Visualization, CDV2012, IEEE

CDV2012 is part of the 16th International Conference on Information Visualisation (IV2012), 10-13 July 2012, LIRMM/CNRS University of Montpellier 2, France.

Submission details here.

The rapidly growing amount, availability and complexity of information pose great chances for a more holistic understanding of yet undiscovered interdependencies within systems and disciplines. Recent developments show that areas such as economics and trading, legislation, planning and design need new techniques for assessments and risk management. Quite often it is hard to predict and to communicate what effects certain sanctions will have – or even why they are particularly selected as a part of an action plan. The importance to clearly visualize and communicate system effects present an incontestable value – especially if combined with instant and interactive techniques, which stimulate a fruitful exchange between disciplines. Interdisciplinary questions drive evermore cooperation and analytical work in teams. Since each discipline provides its personal visual and textual languages these barriers have to be overcome when it comes to true cooperation. Enhanced – while still being generic – techniques for supporting and managing cooperative processes need to be found.

cfp: iED Europe 2012 Summit Paris papers due 27 July 2012

http://summit.immersiveeducation.org/EUROPE/
iED Europe 2012 Paris, the second Summit organized by the newly formed European Chapter of the Immersive Education Initiative, builds on the success of the previous iED Europe 2011 Spain Summit. The European Summit complements international iED Summits organized by the Immersive Education Initiative (see http://mediagrid.org/summit for archives).
Refereed Paper Abstract Submission Deadline 16 July 2012
Refereed Paper Submission Deadline 27 July 2012
Notification of Refereed Paper Acceptance 28 September 2012
Camera-ready Refereed Paper Deadline 26 October 2012
iED Europe 2012 Paris Summit 26-27 November 2012

CFP : Taking Archaeology Digital, A Conference on the Use of New Technologies in Archaeology

University of Puget Sound, Oct. 25-28, 2012, Canada
URL: http://archaeology.pugetsound.edu/RedfordConference2012/index.html

Technology is changing our world in ways that previous centuries could not have imagined, and it is a constant struggle for us to keep up with these frequent changes and innovations. While archaeology is a very old practice, only in the later 20th century was it given serious methodological consideration, and now, in the 21st century, this explosion in the availability of technological tools offers the potential to transform the practice of archaeology. But the mere existence of a new tool, no matter how fun and exciting it might seem, does not necessarily translate into good use of that tool. This is the theme we hope to address in the upcoming Redford Conference in Archaeology at the University of Puget Sound, October 25-28, 2012.

We invite proposals for papers and presentations that explore the question of how archaeologists can best make use of the vast range of possibilities that technology opens up. We are particularly interested in presentations from people who may have already had some experiences in trying to fit new technologies into archaeological practice. Often those who study the past have had difficulty adapting their practice to the existence of new tools, and one goal is to help us learn from the experiences of others.

Some issues we hope to address include:

  • How do technological tools allow archaeologists not only to do their work differently, but better?
  • What kinds of new questions do these tools allow us to ask, and why are those questions useful to a broader understanding of the ancient world?
  • How is the processing of archaeological material after an excavation affected from archiving data through to publication?
  • How can we maximize the possibilities offered by the new digital technology?

While all areas relating to the question of how to make technology work best for archaeologists are open, we anticipate focusing our discussions on three areas and especially encourage submissions that relate directly to them:

  • Fieldwork: How do traditional archaeological methods intersect with digital technologies? What problems can technology help us solve in the field? And just as important, perhaps, how might the limitations of these technologies hinder us or, at the very least, not help us in our fieldwork?
  • Archiving: If technology increases the amount of information we gain from the field, how can this information be stored so that it can be efficiently accessed again in the future? How can we account for future changes in technology that might make current storage techniques obsolete? How can we avoid the loss of data when that happens, and mitigate any problems that the technological change-over might present?
  • Publication: What possibilities for publication are opened up by digital technology? How can we make these new electronic publications more valuable, and increase the quality and not just the quantity of the published material? Is peer review still important, and how will it be connected to the new publication possibilities?

The conference will include both demonstrations of technological innovations as well as critical discussion of the value of such innovations. Confirmed speakers include:

  • Nick Eiteljorg II, Center for the Study of Architecture
  • Sebastian Heath, Institute for the Study of the Ancient World
  • Norbert Zimmerman, Vienna Academy of Sciences

Proposals for papers should be sent to Eric Orlin at eorlin. The deadline for receipt of proposals is April 1, 2012. Some subsidies may be available to help offset travel costs for speakers.

cfps galore: calendar of HCI conferences

http://hcibib.org/events.html
in particular

DatesConferenceFull NameLocationArchive
2012-04-16 2012-04-20WWW 201221st International World Wide Web ConferenceLyon, FranceHCI ACM
2012-05-14 2012-05-16IASTED-HCI 20127th IASTED International Conference on Human-Computer InteractionBaltimore, Maryland
2012-05-21 2012-05-25AVI 201211th International Working Conference on Advanced Visual InterfacesNaples, ItalyHCI ACM
2012-05-21 2012-05-25CTS 2012International Conference on Collaboration Technologies and SystemsDenver, Colorado
2012-05-21 2012-05-23NIME 2012New Interfaces for Musical ExpressionOslo, Norway
2012-06-05 2012-06-08EuroVis 201214th Eurographics – IEEE Symposium on VisualizationVienna, Austria
2012-06-05 2012-06-08ICMR 20122nd International Conference on Multimedia RetrievalHong Kong, China
2012-06-06 2012-06-08Persuasive 20127th International Conference on Persuasive Technology Linköping, Sweden
2012-06-10 2012-06-14JCDL 201212th Joint International Digital Libraries ConferenceWashington, DCHCI ACM
2012-06-11 2012-06-15DIS 20129th ACM Conference on Designing Interactive SystemsNewcastle upon Tyne, UKHCI ACM
2012-06-12 2012-06-15IDC 201211th International Conference on Interaction Design and ChildrenBremen, GermanyHCI ACM
2012-06-18 2012-06-22ISWC 201216th IEEE International Symposium on Wearable ComputersNewcastle, United Kingdom
2012-06-18 2012-06-22Pervasive 201210th International Conference on Pervasive ComputingNewcastle upon Tyne, UK
2012-06-25 2012-06-28EICS 20124th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsCopenhagen, DenmarkHCI ACM
2012-06-25 2012-06-28Hypertext 201223rd ACM Conference on Hypertext and Social MediaMilwaukee, WisconsinHCI ACM
2012-07-16 2012-07-20UMAP 201220th International Conference on User Modeling, Adaptation, and PersonalizationMontréal, Québec, Canada
2012-07-21 2012-07-23IADIS 2012International Conference on Interfaces and Human Computer InteractionLisbon, Portugal
2012-08-12 2012-08-16PDC 201212th Participatory Design ConferenceRoskilde, Denmark
2012-08-26 2012-08-29ASONAM 20124th International Conference on Advances in Social Networks Analysis and MiningIstanbul, Turkey
2012-09-05 2012-09-07FNG 20124rd International Conference on Fun and GamesToulouse, FranceHCI
2012-09-05 2012-09-09Ubicomp 201214th International Conference on Ubiquitous ComputingPittsburgh, PennsylvaniaHCI ACM
2012-09-12 2012-09-14BCS-HCI 201226th BCS Conference on Human Computer InteractionBirmingham, United KingdomHCI ACM
2012-09-23 2012-09-27TPDL 201216th International Conference on Theory and Practice of Digital LibrariesPafos, Cyprus
2012-09-29 2012-10-03Mobile HCI 201214th International Conference on Human-Computer Interaction with Mobile Devices and ServicesSan Francisco, CaliforniaHCI ACM
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cfp International Conference on New Media, Memories and Histories

http://portal.cohass.ntu.edu.sg/NewMedia/
organized by Wee Kim Wee School of Communication and Information, Nanyang Technological University (NTU) and Centre for Liberal Arts and Social Sciences (CLASS), Nanyang Technological University (NTU) 5-6 October 2012, abstracts due 16 April 2012

Memory studies has emerged as a growing field of research in recent years, attracting scholars from various countries in diverse disciplines. The introduction of the new media has augmented the zeal for memory-making practices in different societies around the world. The Internet and participatory tools of Web 2.0 has contributed to the upsurge in user-generated content. Much of these contents are generated through narratives, stories, pictures and even videos, which also provide a remarkable possibility in fostering and facilitating the production of memories and histories. Furthermore, the Internet’s capability for information storage and sharing has afforded people platforms to impart their recollections of the past. As such, the intersections involving new media, memory and history are attracting academic interest from scholars in Sociology, Geography, History, Communication, Cultural Studies and Information Studies, who are drawing upon various theoretical and methodological approaches in examining the juxtaposition between new media, memories and histories.

In this regard, the conference is conceptualized to gather scholars from different disciplines to deliberate and reflect on key issues, paradigms and research trajectories, as well as to identify possible collaboration opportunities for further investigation on memories and production of historical knowledge in a new media age. Suggested themes for papers in the conference will include (but not limited to):

(1) New media, memory and popular culture
(2) Digitizing memories of wars, trauma and disaster
(3) New media and the production of historical knowledge
(4) Virtual museums and memory
(5) Digital storytelling and memory
(6) Social networking sites and their impact on memories
(7) Nation-building through memories in the digital age
(8) Digital memories and cultural heritage
Primarily, the conference will allow scholars to reflect upon the reciprocal relations of new media, memories and histories, and to probe the distinctions between new media and traditional media environments in enabling remembering and/or forgetting. Through the conference, academics will also interrogate the power dynamics and tensions of the different social actors that construct memory-texts and memory discourses via new media. It is hoped that the conference will serve as a platform in the development and formation of new approaches, methodologies and directions in the study of the interface between new media, memories and histories.